Viz Artist User Guide
Version 3.13 | Published March 28, 2019 ©
Spring
The spring object creates a spiral spring. Be aware this object can easily be very heavy to render if a high level of tessellation and corners are selected.
Note: This plug-in is located in: Built Ins -> Geom plug-ins -> Default
Spring Properties
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Use LOD: Enables/disables dynamic level of detail.
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Tesselation: Sets the degree of detail for the spring.
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Corners: Sets the number of corners the spring should have.
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Gradient: Sets the size of the spring gradient.
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Diameter torus: Sets the diameter of the springs.
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Diameter cross section: Sets the diameter of the spring cord.
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Show Bottom: Shows/hides bottom of the spring.
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Show Top: Shows/hides Top.
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Center: Sets the location of the spring center: Either Center, Bottom or Top.
To Create a Spring
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Create a new group and add the Spring plug-in to it.
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Open the Spring editor and set the following parameters:
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Set Turns to 6.0.
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Set Gradient to 20.0.
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Set Diameter torus to 200.0.
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Set Diameter cross section to 100.0.
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Set Center to Center.
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Add a material and/or a texture to it.